using UnityEngine;using UnityEngine.UI; public class TouchJoystick : MonoBehaviour{ public GameObject go;//需要通过虚拟摇杆控制的目标物体 public float moveSpeed = 3;/
不说废话了,代码如下: #includestdio.h#includestdlib.h#includewindows.h#includetime.h #define U 1 #define D 2 #define L 3 #define R 4 typedef struct node //己方飞机的节